Sweet! We're at $29,000 and 475 backers, and still 28 days left to go! Thanks! Now here's some more details on one of the game's coolest most unique features, Relationship AI.
about 7 years ago
– Wed, Jan 30, 2019 at 09:35:05 PM
Sweet! We're at $29,000 and 475 backers, and still 28 days left to go! Thanks! Now here's some more details on one of the game's coolest most unique features, Relationship AI.
The quadrilogy comes along with a unique feature: a Relationship AI so that players can create living relationships with any non-player character in the game.
As the player pursues their way of becoming the Empress or Emperor of the world throughout the four games, a simple farmer a player might meet at a low level in the first game may become a friend who, by the last game, is a powerful Land Baron and a staunch ally.
Players and “Non-Player Characters” (NPCs) all have a DNA, the so-called Complete Personality Complex Strand (CPC). This Strand shapes the player’s character and determines the race, gender, or rank but also the personality: in-/extrovert or feeling or thinking.
When the player encounters any NPC, the CPC is compared and interlocked. The initial reaction to that encounter is measured and displayed by the “Reaction Meter”. It looks like the one below – just more colorful:
The Reaction Meter is divided into four categories and colours. The better the NPC feels toward a player, the better the chances that they become friends – over 75% is required. If an NPC hits 100% in any category, it would sacrifice its life for the player. On the contrary, if an NPC hits 0%, the player should avoid this big enemy or it might come to a painful battle.
Any NPC you meet in the game can become a friend or an enemy, though certainly not all of them will become either one, But you get big rewards in the game for making friends or defeating enemies!
Thank you Everyone for backing us! We hit our base goal of $25K this morning ... now it's off to the races to hit our Stretch Goals!
about 7 years ago
– Wed, Jan 30, 2019 at 08:25:51 PM
Thank you Everyone for backing us! We hit our base goal of $25K this morning, in less than 24 hours ... AMAZING ... now it's off to the races to hit our Stretch Goals!
AWESOME! Now that we've met our base Target! Now we need to hit our Stretch Goals! $35,000 is just a little ways off, and then we're heading for $50,000! Join us on this journey!
As of this moment, we have over $27,000 and 450 backers! Our first Stretch Goal of just $35,000 is only a little over $7,000 away. With that, we get to flesh out the rest of Pendellhaven Valley for a richer experience for everyone, with more locales, more characters, more items and more beasties.
Let's all get over that hump to head to our second Stretch Goal of $50,000, where we can venture outside of Pendellhaven Valley in "PART TWO" of the serialized game!
Again, thanks to every single one of you who backed this project, 25 years in the making, it's a dream come true for me and for our team, and I am so amazed and excited at just how AMAZED and EXCITED so many people get when we tell them about the game. This is great!
Hats off to you all ... and if you love this as much as I do, share the game and the Kickstarter link on your own Social Media. If you are excited about this game coming to life, tell other people too!
Fantastic start! Just 2 hours in and 171 backers already. Thanks so much everyone!
about 7 years ago
– Tue, Jan 29, 2019 at 07:07:55 PM
We're live and launched, and thanks to everyone helping with and backing this project! You all make all the difference!
It's already a great launch, we're only about 2 hours into it, and we've already got over $10,000 and 171 backers. Thanks so much everyone! I'll be keeping you updated daily.
We've got some great community support, and one of those is BackerClub.
We are excited to be featured on BackerClub.co this week!
They are one of the top communities for people who are very serious about crowdfunding sites and we are really looking forward to the feedback and support from their community of super-backers!
Again, thanks everyone, and we'll check in again soon!
Matt and The StoryTellers Team